research product . 2015

Danmarks Tidsaldre

Manniche, Rasmus Mathias; Madsen, Rasmus Helmgaard; Buhl, Frederik; Mortensen, Josefine Liv Rye Hovmand;
Open Access Danish
  • Published: 01 Jan 2015
  • Country: Denmark
This study examines how learning games can be used to increase motivation in history classes, and convey historical knowledge about different time periods of Denmark, and their transitions, for 5th grade students. Based on game theories and empirical data gathered from interviews with a 5th grade class and an education supervisor of the Danish National Museum, a game concept for a learning game has been developed as a supplement to the traditional method of teaching history. The paper concludes through extensive interviews with the target group, that students lack motiva-tion because of their history book and the traditional way of teaching history. This study f...
ACM Computing Classification System: ComputingMilieux_COMPUTERSANDEDUCATION
free text keywords: Learning game, History
Related Organizations
Digital Humanities and Cultural Heritage
Any information missing or wrong?Report an Issue