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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Van de Velde, Hans; Heeringa, Wilbert;

    This program enables the user to visualize f0 contours, to plot vowels in the F1/F2 space for multiple points in the vowel interval, e.g. at 20%, 50% and 80%, and to visualize vowel durations. (The tool is implemented in R. We used the following packages: phonR, gplots, plotrix, lattice, readxl, WriteXLS, DT, psych and pracma. We thank the developers of these packages.)

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ LINDAT/CLARIAH-CZ re...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    LINDAT/CLARIAH-CZ repository
    Other ORP type . 2017
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ LINDAT/CLARIAH-CZ re...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
      LINDAT/CLARIAH-CZ repository
      Other ORP type . 2017
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  • Authors: Gunnar Almevik;

    The dataset represents the results from a survey that was part of the work in a research project focusing on new technologies in museums and historic environment conservation. The project is a collaboration between the University of Gothenburg and the Swedish History Museum, and financed by the National Heritage Board. The survey is aimed at professionals within the museum and historic environment conservation sectors and focuses on the use of digital immersive technology in the public sphere. The survey and the results were created in Microsoft Forms and were processed in Microsoft Excel using the Colectica plugin. The answers are a combination of open-ended questions and check boxes. The dataset contain answers to 9 questions that require answering both in checkboxes and via free text. Both the questions and the checkboxes options are shown in the documentation file. The data file shows the answers from 74 anonymous respondents from 74 different museums. Datasetet representerar resultatet från en enkät som var en del av arbetet i ett forskningsprojekt om nya teknologier i museum och kulturmiljövård. Projektet genomfördes i samarbete mellan Göteborgs universitet och Historiska Museet och finansierades av Riksantikvarieämbetet. Enkäten vände sig till professionella aktörer inom museer och kulturmiljövård och handlar om användningen av digitala immersiva teknologier i publik verksamhet. Enkäten och resultatet skapades med Microsoft Forms och bearbetades i Microsoft Excel med pluginen Colectica. Svaren är en blandning av fritext och envalsfrågor. Datasetet innehåller svar till 9 frågor som kräver svar både på envalsfrågor och fritext. Frågefält och svarsalternativ finns redovisade i dokumentationsfilen. I datafilen finns svar från 74 anonym respondenter från 74 olika museer The survey was sent to 181 museums in Sweden, 74 of whom answered. The contact with the museums was partially anonymous. The survey was first and foremost sent to a general e-mail address but where this wasn't possible, the survey was sent to appropriate contact persons. The museum then made the decision themselves who within the organisation would be responsible for filling in the survey. Enkäten skickades till 181 museer i Sverige, varav 74 svarade. Kontakten med museerna var delvis anonym. Enkäterna har i första hand skickats till funktionsadresser men där så inte var möjligt skickades e-post till lämpliga kontaktpersoner. Museerna har sedan själva fått välja vem i organisationen som svarar på enkäten. Survey Enkät Self-administered questionnaire: web based Självadministrerat frågeformulär: webbaserat

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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Spanier, Felix;
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ North-West Universit...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ North-West Universit...arrow_drop_down
      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Ruecker, Stan; Rockwell, Geoffrey; Organisciak, Peter; Sinclair, Stéfan;

    How can digital content be connected to text analysis tools? The TAPoR (Text Analysis Portal for Research) provided a workbench model, but usability studies suggest that a workbench was not how humanists thought of doing their research - humanists start with the text and apply tools as lenses for analyzing the text. This led us to experiment with ubiquitous tools that can be embedded in the user’s environment or in the text, be it an online journal or blog. In this paper, we survey a number of experiments leading up to TAToo (Text Analysis for you Too) and Voyeur Tools both of which allow humanists to bring computational linguistic analysis and visualization, among other things, into their habitual research environments, and to thereby render those environments dynamic, with living, breathing data.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ Education and Resear...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
  • Authors: Poux, Florent;

    Alors que les copies virtuelles du monde réel ont tendance à être créées plus rapidement que jamais sous forme de nuages de points et produits dérivés, leur utilisation par tous les professionnels demande de nouveaux outils pour faciliter la diffusion des connaissances. Les analyses numériques changent la manière dont les chercheurs, les archéologues et les conservateurs du patrimoine travaillent et collaborent pour combiner progressivement leur expertise grâce à une plate-forme commune. Néanmoins, l’adjonction d'information sémantique pour compléter les nuages de points est essentielle pour permettre une utilisation complète comme donnée de référence. Les concepts et les outils qui simplifient ce processus sont rares, ce qui complique la mise en commun des analyses. Différentes méthodes seront présentées permettant d'extraire des informations archéologiques aux nuages de points et créer une connexion avec les connaissances structurées sous forme d'ontologie. Les outils de communication et de visualisation 3D développés pour permettre plusieurs interactions seront illustrées sur le château de Jehay. Un partenariat a été établi entre cette association et l’Unité de Géomatique de l’Université de Liège. Il porte non seulement sur l’acquisition de données 3D mais aussi sur l’accompagnement de l’association dans ses projets de recherches archéologiques, de réhabilitation du site et de valorisation. Plusieurs campagnes de mesures ont été réalisées à différents stades de la rénovation. De nouvelles missions sont prévues notamment par des étudiants de l’Université. Outre plusieurs vidéos promotionnelles et quelques produits dérivés utiles à la rénovation, une exploitation en réalité virtuelle retient pour le moment l’attention de nos développeurs. En effet, le Château étant actuellement en grande partie fermé au public, il est prévu cet été d’offrir sur le site des visites en réalité virtuelle basées sur des levés lasergrammétriques et photogrammétriques. À plus long terme, il est prévu d’établir un système d’information spatialisée dédié au Château ; les bases conceptuelles de ce système ont déjà été dressées lors d’une récente étude.

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  • image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
    Authors: Wadhwa, Parul;

    This thesis explores the development of a virtual reality documentary piece Sandbox of Memory. Sandbox of Memory is a story of personal memory. The accidental discovery of a forgotten briefcase leads Navdha Malhotra to discover the lost history of her grandfather, a refugee from the partition of India. She uncovers a treasure trove of identity. His refugee documents, degree certificates, passport and personal journal entries reveal to her the man he was in India under British colonial rule. This thesis paper describes my experiences developing Sandbox of Memory and outlines some of the lessons learned, setbacks, and successes. The project constitutes my first attempt at an immersive documentary. The set of core research questions relates to the significance of alternative and forgotten histories, oral storytelling, and experience in the emerging medium of virtual reality. Keywords: documentary, post-colonial theory, virtual reality, oral histories, memory, trauma, forced migration, erased history, marginalized narratives, testimony, truth, cultural identity.

    image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao eScholarship - Unive...arrow_drop_down
    image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
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      image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao eScholarship - Unive...arrow_drop_down
      image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
  • Authors: Noblet, Axel; Caravaca, Gwénaël; Le Mouélic, Stéphane; Massé, Marion; +1 Authors

    The rover Perseverance of the Mars2020 mission will depart to Mars in July 2020 and land on Mars in February 2021. Its landing site, Jezero crater, has been selected due to the presence of two fan deltas, inlet and outlet valleys and a huge number of aqueous landforms (fluvial and lacustrine sediments).This morpho-stratigraphic map has been produced from orbital visible imagery and its interpretations take into account the orbital facies (layers, massive, etc.) and their stratigraphic relationships, the texture and albedo of terrains, without taking into account mineralogical data. The area studied here is centered around the landing area comprising the east of the fan delta and the west of the crater floor. The map has been done at 1:10,000 scale. Geomorphologic map (1:10 000) of the delta and landing ellipse of Mars2020 Perseverance rover in Jezero crater, Mars

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  • image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
    Authors: Marta Giovannetti; Claudio Socci; Francesca Coltrinari; Maria Raffaella Ciuccarelli;
    image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Archivio istituziona...arrow_drop_down
    image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
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      image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Archivio istituziona...arrow_drop_down
      image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Rosson, Lois Ruby;

    This dissertation examines how the practice of astronomical illustration changed and expanded over the course of the twentieth century Space Age. In the United States, the post-war period transformed outer space into a geopolitically significant environment, reorienting the authoritative picturing of space from a practice housed primarily within European astronomical observatories to one with commercial viability in American science and popular culture. In the absence of cameras capable of rendering the space environment, individual illustrators filled in pictorial gaps by hand. Between the years of 1944 and 1987, illustrators developed an aesthetic of neutrality that visually signaled the scientific accuracy of their work. This aesthetic privileged a style of representation that mirrored the technical impartiality of cameras, collapsing distinctions between “most realistic” looking with “most photographic.” The visual clarity of photographic resolution became the standard for the most successful illustrations, even though most subjects depicted required a degree of artistic license to be made visible at all. This dissertation examines the visual techniques developed to reproduce photographic-looking illustrations of unphotographable places. The status of these images as utilitarian was negotiated via a complex web of group consensus and proximity to places like NASA, educational programming at planetariums, and public television. Examining midcentury astronomical illustration as a cultural product instead of neutral technical output offers a new entry point into the visual culture of the Space Age in the United States. This study underscores the way in which socially constructed expectations about the space environment were coded into objective-looking images.

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ eScholarship - Unive...arrow_drop_down
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  • Authors: Anastopoulou, Niki;

    Εθνικό Μετσόβιο Πολυτεχνείο--Μεταπτυχιακή Εργασία. Διεπιστημονικό-Διατμηματικό Πρόγραμμα Μεταπτυχιακών Σπουδών (Δ.Π.Μ.Σ.) “Γεωπληροφορική”

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  • image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    Authors: Van de Velde, Hans; Heeringa, Wilbert;

    This program enables the user to visualize f0 contours, to plot vowels in the F1/F2 space for multiple points in the vowel interval, e.g. at 20%, 50% and 80%, and to visualize vowel durations. (The tool is implemented in R. We used the following packages: phonR, gplots, plotrix, lattice, readxl, WriteXLS, DT, psych and pracma. We thank the developers of these packages.)

    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ LINDAT/CLARIAH-CZ re...arrow_drop_down
    image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
    LINDAT/CLARIAH-CZ repository
    Other ORP type . 2017
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      image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
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  • Authors: Gunnar Almevik;

    The dataset represents the results from a survey that was part of the work in a research project focusing on new technologies in museums and historic environment conservation. The project is a collaboration between the University of Gothenburg and the Swedish History Museum, and financed by the National Heritage Board. The survey is aimed at professionals within the museum and historic environment conservation sectors and focuses on the use of digital immersive technology in the public sphere. The survey and the results were created in Microsoft Forms and were processed in Microsoft Excel using the Colectica plugin. The answers are a combination of open-ended questions and check boxes. The dataset contain answers to 9 questions that require answering both in checkboxes and via free text. Both the questions and the checkboxes options are shown in the documentation file. The data file shows the answers from 74 anonymous respondents from 74 different museums. Datasetet representerar resultatet från en enkät som var en del av arbetet i ett forskningsprojekt om nya teknologier i museum och kulturmiljövård. Projektet genomfördes i samarbete mellan Göteborgs universitet och Historiska Museet och finansierades av Riksantikvarieämbetet. Enkäten vände sig till professionella aktörer inom museer och kulturmiljövård och handlar om användningen av digitala immersiva teknologier i publik verksamhet. Enkäten och resultatet skapades med Microsoft Forms och bearbetades i Microsoft Excel med pluginen Colectica. Svaren är en blandning av fritext och envalsfrågor. Datasetet innehåller svar till 9 frågor som kräver svar både på envalsfrågor och fritext. Frågefält och svarsalternativ finns redovisade i dokumentationsfilen. I datafilen finns svar från 74 anonym respondenter från 74 olika museer The survey was sent to 181 museums in Sweden, 74 of whom answered. The contact with the museums was partially anonymous. The survey was first and foremost sent to a general e-mail address but where this wasn't possible, the survey was sent to appropriate contact persons. The museum then made the decision themselves who within the organisation would be responsible for filling in the survey. Enkäten skickades till 181 museer i Sverige, varav 74 svarade. Kontakten med museerna var delvis anonym. Enkäterna har i första hand skickats till funktionsadresser men där så inte var möjligt skickades e-post till lämpliga kontaktpersoner. Museerna har sedan själva fått välja vem i organisationen som svarar på enkäten. Survey Enkät Self-administered questionnaire: web based Självadministrerat frågeformulär: webbaserat

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    Authors: Spanier, Felix;
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    Authors: Ruecker, Stan; Rockwell, Geoffrey; Organisciak, Peter; Sinclair, Stéfan;

    How can digital content be connected to text analysis tools? The TAPoR (Text Analysis Portal for Research) provided a workbench model, but usability studies suggest that a workbench was not how humanists thought of doing their research - humanists start with the text and apply tools as lenses for analyzing the text. This led us to experiment with ubiquitous tools that can be embedded in the user’s environment or in the text, be it an online journal or blog. In this paper, we survey a number of experiments leading up to TAToo (Text Analysis for you Too) and Voyeur Tools both of which allow humanists to bring computational linguistic analysis and visualization, among other things, into their habitual research environments, and to thereby render those environments dynamic, with living, breathing data.

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  • Authors: Poux, Florent;

    Alors que les copies virtuelles du monde réel ont tendance à être créées plus rapidement que jamais sous forme de nuages de points et produits dérivés, leur utilisation par tous les professionnels demande de nouveaux outils pour faciliter la diffusion des connaissances. Les analyses numériques changent la manière dont les chercheurs, les archéologues et les conservateurs du patrimoine travaillent et collaborent pour combiner progressivement leur expertise grâce à une plate-forme commune. Néanmoins, l’adjonction d'information sémantique pour compléter les nuages de points est essentielle pour permettre une utilisation complète comme donnée de référence. Les concepts et les outils qui simplifient ce processus sont rares, ce qui complique la mise en commun des analyses. Différentes méthodes seront présentées permettant d'extraire des informations archéologiques aux nuages de points et créer une connexion avec les connaissances structurées sous forme d'ontologie. Les outils de communication et de visualisation 3D développés pour permettre plusieurs interactions seront illustrées sur le château de Jehay. Un partenariat a été établi entre cette association et l’Unité de Géomatique de l’Université de Liège. Il porte non seulement sur l’acquisition de données 3D mais aussi sur l’accompagnement de l’association dans ses projets de recherches archéologiques, de réhabilitation du site et de valorisation. Plusieurs campagnes de mesures ont été réalisées à différents stades de la rénovation. De nouvelles missions sont prévues notamment par des étudiants de l’Université. Outre plusieurs vidéos promotionnelles et quelques produits dérivés utiles à la rénovation, une exploitation en réalité virtuelle retient pour le moment l’attention de nos développeurs. En effet, le Château étant actuellement en grande partie fermé au public, il est prévu cet été d’offrir sur le site des visites en réalité virtuelle basées sur des levés lasergrammétriques et photogrammétriques. À plus long terme, il est prévu d’établir un système d’information spatialisée dédié au Château ; les bases conceptuelles de ce système ont déjà été dressées lors d’une récente étude.

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    Authors: Wadhwa, Parul;

    This thesis explores the development of a virtual reality documentary piece Sandbox of Memory. Sandbox of Memory is a story of personal memory. The accidental discovery of a forgotten briefcase leads Navdha Malhotra to discover the lost history of her grandfather, a refugee from the partition of India. She uncovers a treasure trove of identity. His refugee documents, degree certificates, passport and personal journal entries reveal to her the man he was in India under British colonial rule. This thesis paper describes my experiences developing Sandbox of Memory and outlines some of the lessons learned, setbacks, and successes. The project constitutes my first attempt at an immersive documentary. The set of core research questions relates to the significance of alternative and forgotten histories, oral storytelling, and experience in the emerging medium of virtual reality. Keywords: documentary, post-colonial theory, virtual reality, oral histories, memory, trauma, forced migration, erased history, marginalized narratives, testimony, truth, cultural identity.

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  • Authors: Noblet, Axel; Caravaca, Gwénaël; Le Mouélic, Stéphane; Massé, Marion; +1 Authors

    The rover Perseverance of the Mars2020 mission will depart to Mars in July 2020 and land on Mars in February 2021. Its landing site, Jezero crater, has been selected due to the presence of two fan deltas, inlet and outlet valleys and a huge number of aqueous landforms (fluvial and lacustrine sediments).This morpho-stratigraphic map has been produced from orbital visible imagery and its interpretations take into account the orbital facies (layers, massive, etc.) and their stratigraphic relationships, the texture and albedo of terrains, without taking into account mineralogical data. The area studied here is centered around the landing area comprising the east of the fan delta and the west of the crater floor. The map has been done at 1:10,000 scale. Geomorphologic map (1:10 000) of the delta and landing ellipse of Mars2020 Perseverance rover in Jezero crater, Mars

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    Authors: Marta Giovannetti; Claudio Socci; Francesca Coltrinari; Maria Raffaella Ciuccarelli;
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    Authors: Rosson, Lois Ruby;

    This dissertation examines how the practice of astronomical illustration changed and expanded over the course of the twentieth century Space Age. In the United States, the post-war period transformed outer space into a geopolitically significant environment, reorienting the authoritative picturing of space from a practice housed primarily within European astronomical observatories to one with commercial viability in American science and popular culture. In the absence of cameras capable of rendering the space environment, individual illustrators filled in pictorial gaps by hand. Between the years of 1944 and 1987, illustrators developed an aesthetic of neutrality that visually signaled the scientific accuracy of their work. This aesthetic privileged a style of representation that mirrored the technical impartiality of cameras, collapsing distinctions between “most realistic” looking with “most photographic.” The visual clarity of photographic resolution became the standard for the most successful illustrations, even though most subjects depicted required a degree of artistic license to be made visible at all. This dissertation examines the visual techniques developed to reproduce photographic-looking illustrations of unphotographable places. The status of these images as utilitarian was negotiated via a complex web of group consensus and proximity to places like NASA, educational programming at planetariums, and public television. Examining midcentury astronomical illustration as a cultural product instead of neutral technical output offers a new entry point into the visual culture of the Space Age in the United States. This study underscores the way in which socially constructed expectations about the space environment were coded into objective-looking images.

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  • Authors: Anastopoulou, Niki;

    Εθνικό Μετσόβιο Πολυτεχνείο--Μεταπτυχιακή Εργασία. Διεπιστημονικό-Διατμηματικό Πρόγραμμα Μεταπτυχιακών Σπουδών (Δ.Π.Μ.Σ.) “Γεωπληροφορική”

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